Getting Started with SpriteKit. Jorge Jordan

Getting Started with SpriteKit


Getting.Started.with.SpriteKit.pdf
ISBN: 9781785887338 | 182 pages | 5 Mb


Download Getting Started with SpriteKit



Getting Started with SpriteKit Jorge Jordan
Publisher: Packt Publishing, Limited



Oct 31, 2013 - 12 min - Uploaded by Kii Cloud and Kii Cloud. Since this is a card game, the best place to start is with the actual cards. It's a simple Sprite Kit based game configured with both iOS and OS X targets. In iOS 7, Apple introduced Sprite Kit, a framework for the high- performance rendering of 2D graphics. I am glad you are getting something out of the tutorial. To get started, download the starter project. Getting Started with the Particle Emitter. This series of articles will introduce you to two of Apple's latest technologies, Swift and SpriteKit. Getting Started with SpriteKit (Tutorial). Start by downloading the starter project. Along the way, you will learn about Sprite Kit's integrated physics engine, With this short introduction out of the way, let's get started building a game with Sprite Kit. A particle emitter can be added to any project that uses the Sprite Kit framework. A first step in starting game development in SpriteKit with Swift language. First download the starter project for this tutorial.





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